Crafting gags that stick for a recurring character
Every cartoonist eventually faces the same quiet terror: sitting at the desk with a blank panel and a character who has to be funny again next week. Recurring strips live or die on the engine you build inside that fictional person, and the engine is made of jokes. The good ones feel inevitable, as though the character could only ever have said it that way.
Writing for weekly deadlines sharpens that challenge. A monthly magazine forgives a tired gag. A weekly strip punishes it, because readers return to the same newsagent rack every Wednesday and expect a fresh spark. The Dandy, which stocked Aussie newsagents for generations, taught local cartoonists that a cast of regulars is a contract with the audience — and the contract is renewed panel by panel.
Knowing the soul of your character
Before any punchline lands, the writer needs an answer to the simplest question: what does this character want, and what is the thing they can never quite have? A hungry knight craves roast dinners. A cowardly grandad wants to be seen as brave. A spooky kid just wants a friend who isn't scared. The want becomes the engine, and every gag becomes a small collision with it.
Once that core is set, voice follows naturally. The way a character speaks, the words they reach for, and the rhythms they fall into will filter every piece of dialogue. If your character is a young Aussie battler who calls everyone "mate" and asks for "another glass of water, thanks," the gag has to come out sounding like him, not like the writer on a tired Tuesday arvo.
Mining the everyday for material
The richest gags rarely arrive from thin air. They surface when a writer keeps a notebook by the bed, in the car, or beside the coffee at brekkie. A snippet of overheard conversation at the local servo, a kid arguing with a seagull at Bondi, a queue at the bottlo on a Saturday — these become seeds. A swipe file isn't a list of stolen lines; it's a library of textures to remix.
The same trick works for finding situations. A recurring character needs a recurring world, but that world has to keep breathing. Drop them into the footy changerooms, the school pick-up line, the carpark of a Bunnings on a Sunday. The strip starts to feel like a postcard from a real suburb, and the laughs arrive because readers recognise their own street.
Mapping the four flavours of gag
Every recurring character seems to favour a particular kind of joke, and noticing which flavour they lean into is half the work of writing them. Some strips survive on wordplay, others on a single image, others on the friction between two very different people, and others on a small domestic disaster that spirals for three panels. Each flavour has its own rhythm and its own pitfall.
A wordplay gag ages quickly if the slang dates, while a visual business gag asks for a draftsman who can earn the laugh without words. Pairings such as kid-and-grandad offer brilliant contrast but risk becoming a formula if the writer leans on the same dynamic every week. A situation gag sits beautifully in a familiar backdrop but can grow stale if the backdrop never shifts.
| Gag Type | Best For | Risk to Watch |
|---|---|---|
| Wordplay | Verbal characters, pun-loving casts | Ageing quickly if the slang dates |
| Visual business | Silent or near-silent strips | Needing a strong draftsman |
| Character contrast | Pairings like kid-and-grandad | Falling into a formula if overused |
| Situation gag | Slapstick or prop-driven humour | Repeating the same backdrop weekly |
The point isn't to pick one flavour and stick with it. The strongest recurring strips rotate between two or three, the way a musician rotates between keys. The contrast keeps the reader guessing which tool the writer will pull out next.
The rule of three, then a twist
Most solid gags follow a simple shape: setup, setup, twist. You establish an expectation, you reinforce it, and then you break it on the last beat. A dragon hoarding treasure, a dragon hoarding more treasure, a dragon filing his taxes. The pattern is so old it almost feels like a cheat, and yet it keeps working because the human brain loves a pattern that is briefly honoured and then betrayed.
The twist has to grow from the character, though, not from the writer's desire to be clever. If the dragon suddenly knows about crypto, the gag feels imported. If the dragon reveals he has a quiet book club on Tuesdays, the gag feels like him. The character is the soil; the punchline is what sprouts when the weather is right.
Rhythm, timing, and the silence between panels
Comics are a time-based art, even though the page sits still. The reader's eye moves at a pace you set with panel size, gutter width, and balloon placement. A long setup wants a fat panel. A quick laugh wants a narrow one. When the rhythm feels off, the gag feels off, even if every line is technically clever.
Read the strip aloud, even if there's no dialogue. Hum the timing. Tap the table on the button. If the rhythm drags, cut a beat. If the button comes too soon, add a single small panel that delays the satisfaction. The discipline of compression is what separates a filler strip from one a reader tears out to stick on the fridge.
Workshopping before the ink dries
No gag is finished after the first draft. The best writers run a new strip past a mate, a partner, or a fellow cartoonist before sending it off. The reaction you want is the small surprised exhale — the "oh, that's cheeky" sound — not the polite laugh of someone being kind. Useful feedback sounds like a question: which panel made you look? Which line did you re-read?
For Australian cartoonists working to weekly deadlines, that quick check before submission is the difference between a strip that grows and one that fades. Voice, setup, twist, rhythm, button — run through the list before you commit to ink. A solid writing punchlines for weekly comic strips checklist pinned beside the drawing board keeps the habit sharp until the discipline runs on its own.
Grab a notebook, pick your favourite recurring character, and start drafting tonight. The strip that makes a stranger laugh at the bus stop next Thursday is already hiding somewhere in the rough.
Comic Series & Characters
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Why Andy Fanton?
Published in The Dandy
Multiple comic strips published in the iconic British comic, with up to three strips appearing in a single issue.
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Several comic series available to read online, including George vs Dragon and Boo!.
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Clients have included The Dandy and HarperCollins (The Friday Project).
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Featured Comics
George vs Dragon
| Detail | Information |
|---|---|
| Publication | The Dandy |
| First series | Published in The Dandy, including a two-page festive special in the December 2010 Christmas issue (76 pages, £3.99) |
| Second series | Returned in The Dandy issue 3530, April 2011 |
| Format | Medieval mischief comic strip |
Other Comic Series
| Series | Description |
|---|---|
| Boo! | Another comic series by Andy Fanton, available to read online |
| Carrotty Kid | A comic series featured on the site |
| Bad Grandad | Appeared in The Dandy; featured in the 7 March 2012 issue alongside two other strips |
| Stupid Barrio Brothers | Mini-strip series — Barry Barrio becomes invincible |
| Iykan Si-Yu | Mini-strip series — the world's worst ninja, debuted 7 March 2012 in The Dandy |
| Harry and his Hippo | A comic series featured on the site |
| Unseen Dave | A comic series featured on the site |